Detaur
of thunder bluff
Bloodhoof defenders
Base
Strength: 145
Agility: 1019
Stamina: 2200
Intellect: 668
Spirit: 165
Agility: 1019
Stamina: 2200
Intellect: 668
Spirit: 165
Melee
Damage: 1454 - 1691
Speed: 2.53 / 2.53
Power (Attack Power): 4819
Hit Rating: 221
Crit Chance: 37.73%
Expertise: 12 / 12
Speed: 2.53 / 2.53
Power (Attack Power): 4819
Hit Rating: 221
Crit Chance: 37.73%
Expertise: 12 / 12
Ranged
Damage: N/A
Speed: N/A
Power: 3760
Hit Rating: 221
Crit Chance: 21.73%
Speed: N/A
Power: 3760
Hit Rating: 221
Crit Chance: 21.73%
Ranged
Damage: N/A
Speed: N/A
Power: 3760
Hit Rating: 221
Crit Chance: 21.73%
Speed: N/A
Power: 3760
Hit Rating: 221
Crit Chance: 21.73%
Defenses
Armor: 10331
Defense: 400
Dodge: 18.72%
Parry: 5.00%
Block: 5.00%
Resilience: 1080
Defense: 400
Dodge: 18.72%
Parry: 5.00%
Block: 5.00%
Resilience: 1080
Glyphs
Glyph of Feral Spirit
Glyph of Stormstrike
Glyph of Stoneclaw Totem
Talent tree
Concussion (5/5)
Call of Flame (3/3)
Elemental Devastation (3/3)
Elemental Fury (60188) (5/5)
Improved Fire Nova (2/2)
Enhancing Totems (3/3)
Ancestral Knowledge (2/5)
Thundering Strikes (5/5)
Improved Shields (3/3)
Elemental Weapons (3/3)
Flurry (5/5)
Improved Windfury Totem (2/2)
Spirit Weapons (1/1)
Mental Dexterity (3/3)
Unleashed Rage (3/3)
Weapon Mastery (3/3)
Dual Wield Specialization (3/3)
Dual Wield (1/1)
Stormstrike (1/1)
Static Shock (3/3)
Call of Flame (3/3)
Elemental Devastation (3/3)
Elemental Fury (60188) (5/5)
Improved Fire Nova (2/2)
Enhancing Totems (3/3)
Ancestral Knowledge (2/5)
Thundering Strikes (5/5)
Improved Shields (3/3)
Elemental Weapons (3/3)
Flurry (5/5)
Improved Windfury Totem (2/2)
Spirit Weapons (1/1)
Mental Dexterity (3/3)
Unleashed Rage (3/3)
Weapon Mastery (3/3)
Dual Wield Specialization (3/3)
Dual Wield (1/1)
Stormstrike (1/1)
Static Shock (3/3)
Lava Lash (1/1)
Improved Stormstrike (1/2)
Mental Quickness (3/3)
Shamanistic Rage (1/1)
Maelstrom Weapon (5/5)
Feral Spirit (1/1)
Elemental Warding (3/3)
Reverberation (2/5)
Elemental Focus (1/1)
Earth's Grasp (2/2)
Ancestral Knowledge (4/5)
Shamanistic Focus (1/1)
Anticipation (1/3)
Toughness (5/5)
Frozen Power (2/2)
Dual Wield Specialization (2/3)
Improved Stormstrike (2/2)
Earthen Power (2/2)
Improved Stormstrike (1/2)
Mental Quickness (3/3)
Shamanistic Rage (1/1)
Maelstrom Weapon (5/5)
Feral Spirit (1/1)
Elemental Warding (3/3)
Reverberation (2/5)
Elemental Focus (1/1)
Earth's Grasp (2/2)
Ancestral Knowledge (4/5)
Shamanistic Focus (1/1)
Anticipation (1/3)
Toughness (5/5)
Frozen Power (2/2)
Dual Wield Specialization (2/3)
Improved Stormstrike (2/2)
Earthen Power (2/2)
Detaurbar
Todo - notes - loot - price - alert addon
Todo & Notes
- Checklist split into Day / Week / Month sub-tabs
- Day resets automatically at 3:00 AM
- Week and Month persist indefinitely
- Checkbox toggles completed state (greyed out when done)
- Delete (X) removes task
- Day resets automatically at 3:00 AM
- Week and Month persist indefinitely
- Checkbox toggles completed state (greyed out when done)
- Delete (X) removes task
Loot
- Add sub-tab: whitelist items you want to track (icons, rarity colors, tooltips with sell price)
- Delete sub-tab: auto-delete list for gray items
- Delete All Grays checkbox in Delete sub-tab
- Arrow button copies item to Price list (item stays in Loot)
- Shift-click to link item to chat
- Drag & drop items from bags, AH, or profession windows
- Offline item name and icon lookup from 21,000+ database
- Delete sub-tab: auto-delete list for gray items
- Delete All Grays checkbox in Delete sub-tab
- Arrow button copies item to Price list (item stays in Loot)
- Shift-click to link item to chat
- Drag & drop items from bags, AH, or profession windows
- Offline item name and icon lookup from 21,000+ database
Price
Notifications
Notifications Sub-tab (Quick Alert List)
A compact list of items that have breached your set price limits (no graphs).Low Price
Section: Items where current price $\le$ minimum threshold.
High Price Section: Items where current price $\ge$ maximum threshold.
Display: Item icon, name, and current price in gold.
Action: Click (X) to wipe thresholds and remove the item from the alert list.
A compact list of items that have breached your set price limits (no graphs).Low Price
Section: Items where current price $\le$ minimum threshold.
High Price Section: Items where current price $\ge$ maximum threshold.
Display: Item icon, name, and current price in gold.
Action: Click (X) to wipe thresholds and remove the item from the alert list.
Chart
Chart Sub-tab (Full Tracking & Management)
Detailed price history with threshold configuration.
Price Graph: Click any row to expand/collapse the history graph (Filters: Daily / Weekly / Monthly / Yearly).Threshold Management Row (Above filters):
Selected item icon + truncated name.Inputs: Low threshold (Gold icon) | High threshold (Silver icon).Action buttons: (✓) to save, (X) to remove thresholds.
List Indicators: Items with active thresholds display [Xg] next to their name (Gold for low, Orange for high).
Background & System Features
AH Scanning: Automatic scan upon opening the AH (page 0 only, Auctioneer-compatible) with a visual progress bar.
Automation: Configurable background auto-scan interval located in Price > Notifications.Filtering: Search and filter strictly by exact Item ID.
Detailed price history with threshold configuration.
Price Graph: Click any row to expand/collapse the history graph (Filters: Daily / Weekly / Monthly / Yearly).Threshold Management Row (Above filters):
Selected item icon + truncated name.Inputs: Low threshold (Gold icon) | High threshold (Silver icon).Action buttons: (✓) to save, (X) to remove thresholds.
List Indicators: Items with active thresholds display [Xg] next to their name (Gold for low, Orange for high).
Background & System Features
AH Scanning: Automatic scan upon opening the AH (page 0 only, Auctioneer-compatible) with a visual progress bar.
Automation: Configurable background auto-scan interval located in Price > Notifications.Filtering: Search and filter strictly by exact Item ID.

Enemy Detection
- Detects hostile players via combat events, mouseover, and target scanning
- Draggable monitor window with ornate WoW dialog frame (toggle via right-click minimap icon)
- Eye icon toggle on monitor (center-right) — synced with Settings > Enemy > Enable checkbox
- Resizable width (200–500px) with bottom-right grip
- Each row shows: enemy name (red), level + 4-char class abbrev, current activity
- Left-click row → targets the enemy
- Right-click row → dismisses enemy from list (session-only)
- Enemies auto-fade after 120s of inactivity
- Automatically disabled in instances
- Draggable monitor window with ornate WoW dialog frame (toggle via right-click minimap icon)
- Eye icon toggle on monitor (center-right) — synced with Settings > Enemy > Enable checkbox
- Resizable width (200–500px) with bottom-right grip
- Each row shows: enemy name (red), level + 4-char class abbrev, current activity
- Left-click row → targets the enemy
- Right-click row → dismisses enemy from list (session-only)
- Enemies auto-fade after 120s of inactivity
- Automatically disabled in instances
Settings
Dungeon
Screen flash on LFG proposal: enable/disable, flash color (Green/Yellow/Red), flash duration
Wintergrasp
Wintergrasp — Two configurable alerts:
Registration Warning: minutes before, flash duration, flash color, play sound, sound selection
Battle Start: minutes before, flash duration, flash color, play sound, sound selection
Registration Warning: minutes before, flash duration, flash color, play sound, sound selection
Battle Start: minutes before, flash duration, flash color, play sound, sound selection
Random
- Random — Multiple named timer alerts:
Per-alert: interval, flash duration, flash color, play sound, sound selection
Add / Delete buttons to manage alerts
Click to select which alert is active
Per-alert: interval, flash duration, flash color, play sound, sound selection
Add / Delete buttons to manage alerts
Click to select which alert is active
Enemy
- Enemy — Enemy detection configuration:
Enable/disable detection
Screen flash on new enemy (on/off)
Flash color (Green/Yellow/Red)
Flash style (Smooth = border fade / Aggressive = fullscreen pulse)
Play sound (on/off) + sound picker (Raid/Ready)
Enable/disable detection
Screen flash on new enemy (on/off)
Flash color (Green/Yellow/Red)
Flash style (Smooth = border fade / Aggressive = fullscreen pulse)
Play sound (on/off) + sound picker (Raid/Ready)





